public void CreateOwnCopyOfBrain()
    {
        Debug.Log($"{actor.GetDisplayName()} ({actor.GetName()}) is cloning its brain to have its own copy");
        string newBrainId = BehaviorSystem.CloneBrain(GetBehaviorSystem(), actor.GetBrainName());

        actor.SetBrainName(newBrainId);
        actor.ApplyBrainNameToClones();
    }