public void BattleModeEnumHelperTests_ConvertStringToEnum_Unknown_Should_Pass()
        {
            // Arrange

            // Act
            var result = BattleModeEnumHelper.ConvertStringToEnum("Unknown");

            // Reset

            // Assert
            Assert.AreEqual(BattleModeEnum.Unknown, result);
        }
        public void BattleModeEnumHelperTests_ConvertStringToEnum_MapNext_Should_Pass()
        {
            // Arrange

            // Act
            var result = BattleModeEnumHelper.ConvertStringToEnum("MapNext");

            // Reset

            // Assert
            Assert.AreEqual(BattleModeEnum.MapNext, result);
        }
        public void BattleModeEnumHelperTests_ConvertStringToEnum_SimpleAbility_Should_Pass()
        {
            // Arrange

            // Act
            var result = BattleModeEnumHelper.ConvertStringToEnum("SimpleAbility");

            // Reset

            // Assert
            Assert.AreEqual(BattleModeEnum.SimpleAbility, result);
        }
Esempio n. 4
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        public void BattleModeEnumHelper_ConvertStringToEnum_Should_Pass()
        {
            // Arrange

            var myList = Enum.GetNames(typeof(BattleModeEnum)).ToList();

            BattleModeEnum myActual;
            BattleModeEnum myExpected;

            // Act

            foreach (var item in myList)
            {
                myActual   = BattleModeEnumHelper.ConvertStringToEnum(item);
                myExpected = (BattleModeEnum)Enum.Parse(typeof(BattleModeEnum), item);

                // Assert
                Assert.AreEqual(myExpected, myActual, "string: " + item + TestContext.CurrentContext.Test.Name);
            }
        }