Esempio n. 1
0
 /// <summary>
 /// 通常攻撃、ターン経過処理
 /// </summary>
 /// <param name="attacker">攻撃者</param>
 /// <param name="target">攻撃対象</param>
 private void NormalAttack(BattleCharacter attacker, BattleCharacter target)
 {
     ShowAnnounce(attacker.CharaClass.CharaName + "の通常攻撃");
     for (int i = 0; i < attacker.NormalAttackNum; i++)
     {
         target.DamagedByNormalAttack(attacker.NormalAttackPower, attacker.Element);
     }
     AdvanceTurn();
 }