Esempio n. 1
0
        public static TestAdd()
        {
            BasicMath bm  = new BasicMath();
            double    res = bm.Add(10, 10);

            Assert.AreEqual(res, 20);
        }
Esempio n. 2
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        public void AddNumbers(double a, double b, double expected)
        {
            // action
            BasicMath cal1   = new BasicMath();
            double    actual = cal1.Add(a, b);

            // assertion
            Assert.Equal(expected, actual);
            //Assert.Eq
        }
Esempio n. 3
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        public void AddNumbers()
        {
            //arrange
            int expected = 5;

            //action
            BasicMath calc1  = new BasicMath();
            int       actual = calc1.Add(2, 3);

            //assertion
            Assert.Equal(expected, actual);
        }
    static void Main(string[] args)
    {
        BasicMath m = new BasicMath();

        Console.WriteLine("1 + 1 = {0}", m.Add(1, 1));
    }
Esempio n. 5
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        static void Main(string[] args)
        {
            Console.WriteLine(Fname);
            BasicMath bm = new BasicMath();
            Console.WriteLine("sum = {0}", bm.Add(10.45, 243.39));
            //different ways to create type instance
            //System.Object
            Type t = bm.GetType();
            System.Reflection.MethodInfo mtInfo = t.GetMethod("Add");
            Console.WriteLine("is Add public {0}", mtInfo.IsPublic);

            //typeof
            Type typo = typeof(BasicMath);

            //you don't need compile time info about the type
            //System.Type.GetType (static method)
            try
            {
                // Obtain type information for a type within an external assembly.
                //fully qualified name of the type, friendly name of the assembly
                Type sysType = System.Type.GetType("MathLibrary.BasicMath, MathLibrary", true, false);

                //Obtain type information for a nested class (add + for nested types)
                System.Type.GetType("MathLibrary.BasicMath+Trigonometry, MathLibrary", true, false);
            }
            catch(Exception e)
            {
                Console.WriteLine(e.Message);
            }

            /*“back tick” character (`) followed by a numerical value that represents
            the number of type parameters*/
            //System.Collections.Generic.List<T>
            Type tInfo = System.Type.GetType("System.Collections.Generic.List`1, mscorlib", true, false);
            RedReflector rdr = new RedReflector();
            rdr.ListMethods(tInfo);
            //rdr.ListProperties(tInfo);
            rdr.ListInterfaces(tInfo);
            rdr.ListStats(tInfo);

            //dynamically loading assembly
            ExternalAssemblyReflector ear = new ExternalAssemblyReflector();
            //ear.DisplayTypesInAsm(Assembly.LoadFrom(@"G:\naynish\Pro C# 2010 and the .NET 4 Platform\ReflectionLateBindingAttributeBased\ConsoleApplication1\MathLibrary\bin\Debug\MathLibrary.dll"));

            String extPath = @"G:\naynish\Pro C# 2010 and the .NET 4 Platform\ReflectionLateBindingAttributeBased\ConsoleApplication1\SimpleEmployee\bin\Debug\SimpleEmployee.dll";
            AssemblyName asmName = new AssemblyName();
            //path including the extension
            asmName.Name = extPath;

            //LoadFrom because the assembly is not in the bin directory of ConsoleApplication1
            ear.DisplayTypesInAsm(Assembly.LoadFrom(asmName.ToString()));

            //loading shared assemblies
            Assembly myAssembly = Assembly.Load(@"System.Windows.Forms, Version = 4.0.0.0, PublicKeyToken = b77a5c561934e089, Culture = """);
            ear.DisplayTypesInSharedAsm(myAssembly);

            AssemblyName customMyAssembly = new AssemblyName();
            customMyAssembly.Name = "CustomLibrary";
            Version v = new Version("1.0.0.0");
            customMyAssembly.Version = v;

            Assembly a = Assembly.Load(customMyAssembly);
            ear.DisplayTypesInAsm(a);
            AttributeBased ab = new AttributeBased();
            //ab.salary; (error on reflecting over this type using C# compiler)

            //reflect over an attributed type
            AssemblyName name = new AssemblyName();
            name.Name = "AttributedEmployeeLibrary";
            Assembly myAttr = Assembly.Load(name);

            Type tp = myAttr.GetType("AttributedEmployeeLibrary.VicePresident");
            Object myInstance = Activator.CreateInstance(tp);
            MethodInfo info = tp.GetMethod("GetFname");
            Console.WriteLine(info.Invoke(myInstance, null));

            Object[] custAttr = tp.GetCustomAttributes(false);
            foreach (var item in custAttr)
            {
                Console.WriteLine(item);
            }

            foreach (Type item in myAttr.GetTypes())
            {
                foreach (object item1 in item.GetCustomAttributes(myAttr.GetType("AttributedEmployeeLibrary.EmployeeDescriptionAttribute"), false))
                {
                    Console.WriteLine((myAttr.GetType("AttributedEmployeeLibrary.EmployeeDescriptionAttribute").GetProperty("Description")).GetValue(item1,null));
                }
            }
            Console.ReadLine();
        }
Esempio n. 6
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        public void EqualsButtonClick()
        {
            /* Method invoked when the "Equals" button is pressed. */

            // If the calculator is in an error state, then don't do anything.
            if (errorState == ErrorState.None)
            {
                // Variable to store the number currently being displayed.
                double number;

                // Parse and store the number currently being displayed.
                if (double.TryParse(DisplayString, out number))
                {
                    // If the current number is the first number in the current computation (ie. the selected operator is undefined), then store this number in "result".
                    if (selectedOperator == Operator.Undefined)
                    {
                        result = number;
                    }
                    // Otherwise, perform the selected operation and store the result in the "result" member.
                    else
                    {
                        switch (selectedOperator)
                        {
                        case Operator.Addition:
                            result = BasicMath.Add(result, number);
                            break;

                        case Operator.Subtraction:
                            result = BasicMath.Subtract(result, number);
                            break;

                        case Operator.Multiplication:
                            result = BasicMath.Multiply(result, number);
                            break;

                        case Operator.Division:
                            // If dividing by 0, set the calculator to error state
                            if (number == 0)
                            {
                                errorState = ErrorState.DivisionByZero;
                            }
                            else
                            {
                                result = BasicMath.Divide(result, number);
                            }
                            break;
                        }

                        // Set the display accordingly
                        if (errorState != ErrorState.None)
                        {
                            DisplayString = "Error";
                        }
                        else
                        {
                            DisplayString = $"{result}";
                        }
                    }
                }

                // Reset the selected operator to "Undefined" and update last button pressed and last dependency button pressed.
                selectedOperator      = Operator.Undefined;
                lastDepButtonPressed  = ButtonType.Equals;
                lastDepButtonPressed2 = ButtonType.Equals;
            }
        }
Esempio n. 7
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    protected void AddButton_Click(object sender, EventArgs e)
    {
        var basicMath = new BasicMath();

        SumLabel.Text = "" + BasicMath.Add(double.Parse(Value1Box.Text), double.Parse(Value2Box.Text));
    }