void ReleaseDesignerOutlets() { if (Backward != null) { Backward.Dispose(); Backward = null; } if (DateInput != null) { DateInput.Dispose(); DateInput = null; } if (FeedName != null) { FeedName.Dispose(); FeedName = null; } if (FeedSelection != null) { FeedSelection.Dispose(); FeedSelection = null; } if (Forward != null) { Forward.Dispose(); Forward = null; } if (NoContent != null) { NoContent.Dispose(); NoContent = null; } if (NoMenu != null) { NoMenu.Dispose(); NoMenu = null; } if (WebView != null) { WebView.Dispose(); WebView = null; } }
void Dispose(bool disposing) { if (disposed) { return; } if (disposing) { Effect.Dispose(); Up.Dispose(); Down.Dispose(); Forward.Dispose(); Backward.Dispose(); Left.Dispose(); Right.Dispose(); } disposed = true; }