void noFinished() { BWNumberSeqGame numberSeq = Camera.mainCamera.GetComponent <BWNumberSeqGame>(); BWNumberArithmetic numberArth = Camera.mainCamera.GetComponent <BWNumberArithmetic>(); if (numberSeq != null) { // } else if (numberArth != null) { numberArth.beeNoAnimationFinished(); } }
void spinFinished() { BWNumberSeqGame numberSeq = Camera.mainCamera.GetComponent <BWNumberSeqGame>(); BWNumberArithmetic numberArth = Camera.mainCamera.GetComponent <BWNumberArithmetic>(); if (numberSeq != null) { //numberSeq } else if (numberArth != null) { //numberArth } }
public void celebrationAnimationFinished() { head.SetActive(true); iTween.Stop(bee); idleAnimation(); BWNumberSeqGame numberSeq = Camera.mainCamera.GetComponent <BWNumberSeqGame>(); BWNumberArithmetic numberArth = Camera.mainCamera.GetComponent <BWNumberArithmetic>(); if (numberSeq != null) { //numberSeq.beeYesAnimationFinished(); } else if (numberArth != null) { //numberArth.beeYesAnimationFinished(); } }
public void yesFinished() { if (shouldPlayCelebration) { playCelebration(); } else { BWNumberSeqGame numberSeq = Camera.mainCamera.GetComponent <BWNumberSeqGame>(); BWNumberArithmetic numberArth = Camera.mainCamera.GetComponent <BWNumberArithmetic>(); if (numberSeq != null) { //numberSeq.beeYesAnimationFinished(); } else if (numberArth != null) { //numberArth.beeYesAnimationFinished(); } } }