public static void BroadcastCaption(string text, float duration, BROADCAST_MODE mode = BROADCAST_MODE.FULL) { OnlineSceneReferences onlineRef = GameObject.Find ("OnlineSceneReferences").GetComponent<OnlineSceneReferences> (); foreach (CustomOnlinePlayer p in onlineRef.allOnlinePlayers) { if(mode==BROADCAST_MODE.CAPTION || mode == BROADCAST_MODE.FULL) p.GetComponent<PlayerCaptionController>().RpcPushCaption(text,duration); if(mode==BROADCAST_MODE.DEBUG || mode == BROADCAST_MODE.FULL) p.GetComponent<PlayerCaptionController>().RpcPushDebugText(text); } }
public void EnableMessanger(BROADCAST_MODE brd_mode) { broadcast_mode = brd_mode; enabled = true; }