Esempio n. 1
0
        public static void Draw(EventArgs args)
        {
            if (Game.Time < 15 || User.IsDead)
            {
                return;
            }

            if (KMenu.KDDrawAA)
            {
                Circle.Draw(SharpDX.Color.GreenYellow, User.GetAutoAttackRange(), User.Position);
            }
            if (KMenu.KDDrawE && KSpells.E.IsLearned)
            {
                Circle.Draw(KSpells.E.IsReady() ? SharpDX.Color.GreenYellow : SharpDX.Color.Firebrick, KSpells.E.Range, User.Position);
            }
            if (KMenu.KDDrawAxeRange)
            {
                Circle.Draw(SharpDX.Color.Aquamarine, KMenu.axeRange, Game.CursorPos);
            }
            if (KMenu.KDDrawAxe)
            {
                foreach (var Axe in ObjectManager.Get <GameObject>().Where(x => x.Name.Equals("Draven_Base_Q_reticle_self.troy") && !x.IsDead))
                {
                    Circle.Draw(Axe.IsInRange(Game.CursorPos, KMenu.axeRange) || Axe.Distance(User.Position) < 100 ? SharpDX.Color.GreenYellow : SharpDX.Color.Firebrick, 140, Axe.Position);
                }
            }
        }