private void Start() { connectToServer(); _avatarAreaManager = FindObjectOfType <AvatarAreaManager>(); _avatarAreaManager.OnAvatarAreaClicked += onAvatarAreaClicked; _panelWrapper = FindObjectOfType <PanelWrapper>(); _panelWrapper.OnChatTextEntered += onChatTextEntered; }
private void Start() { ConnectToServer(); //register for the important events avatarAreaManager = FindObjectOfType <AvatarAreaManager>(); avatarAreaManager.OnAvatarAreaClicked += OnAvatarAreaClicked; panelWrapper = FindObjectOfType <PanelWrapper>(); panelWrapper.OnChatTextEntered += OnChatTextEntered; foreach (var keyValuePair in SerializationHelper.methods) { Debug.Log($"Method: {keyValuePair.Value.Serializer.GetType()} => Id: {keyValuePair.Key} , Name: {keyValuePair.Value.SerializedType.AssemblyQualifiedName}"); } }
private void Start() { Console.SetOut(new DebugLogWriter()); SimpleMessage.messageHandler += ShowMessage; Registration.onRegistration += OnRegistration; UserList.onUserListReceived += SpawnAvatars; UpdateData.onClientDataUpdate += OnClientDataUpdate; Disconnection.onOtherDisconnect += OnOtherDisconnect; connectToServer(); _avatarAreaManager = FindObjectOfType <AvatarAreaManager>(); _avatarAreaManager.OnAvatarAreaClicked += OnAvatarAreaClicked; _panelWrapper = FindObjectOfType <PanelWrapper>(); _panelWrapper.OnChatTextEntered += OnChatTextEntered; _panelWrapper.gameObject.SetActive(false); }
private void Start() { _avatarAreaManager = FindObjectOfType <AvatarAreaManager>(); _avatarAreaManager.OnAvatarAreaClicked += MoveRandomAvatarToPosition; }