public override void Avoid() { int mask = ReadD(); LoginAcess error = (LoginAcess)ReadD(); int unk = ReadD(); if (LOAD.LoggerReceive && GetSession.INST().floodAccounts == false) { Logger.Receive($"{GetType().Name} Mask: [{mask} ;Error: {error}]"); } if (AuthClient != null || error != 0) { AuthClient.AskSocket(); } }