public override void Avoid()
        {
            int        mask  = ReadD();
            LoginAcess error = (LoginAcess)ReadD();
            int        unk   = ReadD();

            if (LOAD.LoggerReceive && GetSession.INST().floodAccounts == false)
            {
                Logger.Receive($"{GetType().Name} Mask: [{mask} ;Error: {error}]");
            }
            if (AuthClient != null || error != 0)
            {
                AuthClient.AskSocket();
            }
        }