Esempio n. 1
0
 new void Awake()
 {
     base.Awake();
     //取得
     _attack         = GetComponent <AunnAttack>();
     _rigid          = GetComponent <Rigidbody2D>();
     _collider       = GetComponent <CapsuleCollider2D>();
     default_Gravity = _rigid.gravityScale;
 }
 void Awake()
 {
     //取得
     _controller    = GetComponent <Aunn>();
     _attack        = GetComponent <AunnAttack>();
     _shoot         = GetComponentInChildren <AunnShoot>();
     _rigid         = GetComponent <Rigidbody2D>();
     _move          = GetComponent <MoveMotion>();
     foot_Collision = transform.Find("Foot").GetComponent <ChildColliderTrigger>();
 }
    new void Awake()
    {
        base.Awake();
        //取得
        _attack        = GetComponent <AunnAttack>();
        _effect        = GetComponentInChildren <AunnEffect>();
        _rigid         = GetComponent <Rigidbody2D>();
        _collider      = GetComponent <CapsuleCollider2D>();
        _anim          = GetComponent <Animator>();
        melody_Manager = GetComponentInChildren <MelodyManager>();

        default_Gravity = _rigid.gravityScale;
    }