Esempio n. 1
0
 void RecreateFilter()
 {
     if (filter != null)
     {
         source.RemoveFilter(filter);
     }
     source.AddFilter(filter = (lastFilter = FilterType) switch {
         FilterTypes.Lowpass => new Lowpass(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         FilterTypes.Highpass => new Highpass(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         FilterTypes.Bandpass => new Bandpass(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         FilterTypes.Notch => new Notch(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         FilterTypes.Allpass => new Allpass(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         FilterTypes.PeakingEQ => new PeakingEQ(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         FilterTypes.LowShelf => new LowShelf(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         FilterTypes.HighShelf => new HighShelf(AudioListener3D.Current.SampleRate, CenterFreq, Q, Gain),
         _ => throw new FilterNotExistsException(),
     });
Esempio n. 2
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 void OnDisable() => source.RemoveFilter(filter);