Esempio n. 1
0
    void Awake()
    {
        mySlider = gameObject.GetComponent <Slider>();

        myAOMC = FindObjectOfType <AudioOptionsMenuController>();

        if (PlayerPrefs.HasKey("FXVolume"))
        {
            mySlider.value = PlayerPrefs.GetFloat("FXVolume");
        }
    }
Esempio n. 2
0
 // Update is called once per frame
 void Update()
 {
     if (myAOMC != null)
     {
         myAOMC.SetMusicVolume(mySlider.value);
     }
     else
     {
         myAOMC = FindObjectOfType <AudioOptionsMenuController>();
     }
 }