public void Play(AudioType audioType, bool isContinue) { var time = AudioSource.time; AudioSource.clip = AudioList.GetClipByType(audioType); if (isContinue) { AudioSource.time = time; } AudioSource.Play(); }
public void Play(AudioType audioType, bool isContinue) { var time = AudioSource.time; AudioSource.clip = AudioList.GetClipByType(audioType); if (isContinue) { AudioSource.time = time; } AudioSource.Play(); }