Esempio n. 1
0
    /// <summary>
    /// IAIN MESSAGE HERE
    /// A TEMPLATE OF A METAL SOUND BEING ADDED TO THE DATABASE
    /// </summary>
    private void MetalMaterial()
    {
        AudioSingleStructure singleAudioGroup = new AudioSingleStructure();

        singleAudioGroup.Intialise("metal_object", "Impact_Force");
        singleAudioGroup.AddPszState(0, 5, "Light");
        singleAudioGroup.AddPszState(5, 10, "Medium");
        singleAudioGroup.AddPszState(10, 100, "Heavy");//not required to always between the ranges you can just use the max value in the if statement
        audioDatabase.AddToDatabase(singleAudioGroup);
    }