Esempio n. 1
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    public override void ResetStats()
    {
        base.ResetStats();
        Basic_Dur.EndTime.Reset();
        Heavy_Dur.EndTime.Reset();

        Heavy_AttackData.Reset();
        Slam_AttackData.Reset();
        Dash_AttackData.Reset();
    }
Esempio n. 2
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    public override void ResetStats()
    {
        AttackData.Reset();

        // Main
        Main_CD.EndTime.ResetMinMax();
        Main_ManaUsage.Reset();
        Main_IceBoltData.Reset();

        // Sub
        Sub_CastTime.EndTime.ResetMinMax();
        Sub_DamageTick.EndTime.ResetMinMax();
        Sub_DamagePerTick.Reset();
        Sub_ManaUsageTick.EndTime.ResetMinMax();
        Sub_ManaUsagePerTick.Reset();

        // Sepcial
        Spec_CastTime.EndTime.ResetMinMax();
        Spec_FrozenSoulUsage.Reset();
        Spec_IceBlockDur.EndTime.ResetMinMax();
    }
Esempio n. 3
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 public virtual void ResetStats()
 {
     AttackData.Reset();
 }