////////////////////////////////////
    //void InitAttackData()           //
    //Initializes the AttackData class//
    ////////////////////////////////////
    private void InitAttackData()
    {
        AttackData.onehand = onehand;
        AttackData.twohand = twohand;
        AttackData.spear   = spear;
        AttackData.staff   = staff;
        AttackData.tome    = tome;

        AttackData.InitWeapons();

        Debug.Log("InitializerScript: Attack Data Initialization Complete");
    }