//////////////////////////////////// //void InitAttackData() // //Initializes the AttackData class// //////////////////////////////////// private void InitAttackData() { AttackData.onehand = onehand; AttackData.twohand = twohand; AttackData.spear = spear; AttackData.staff = staff; AttackData.tome = tome; AttackData.InitWeapons(); Debug.Log("InitializerScript: Attack Data Initialization Complete"); }