Esempio n. 1
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        /// <summary>
        /// Retrives information of ActiveAtomicCounters in a Program.
        /// </summary>
        /// <param name="Program">Program to Query.</param>
        /// <param name="BufferIndex">Index of Atomic Counter to query.</param>
        /// <param name="pname">Name of parameter to retrive.</param>
        /// <returns></returns>
        public static int GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname)
        {
            int tmp = 0;

            Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref tmp);
            return(tmp);
        }
Esempio n. 2
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 /// <summary>
 /// Retrives information of ActiveAtomicCounters in a Program.
 /// </summary>
 /// <param name="Program">Program to Query.</param>
 /// <param name="BufferIndex">Index of Atomic Counter to query.</param>
 /// <param name="pname">Name of parameter to retrive.</param>
 /// <returns></returns>
 public static int GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname)
 {
     int tmp = 0;
     Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref tmp);
     return tmp;
 }
Esempio n. 3
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 //ARB_shader_atomic_counters
 /// <summary>
 /// Retrives information of ActiveAtomicCounters in a Program.
 /// </summary>
 /// <param name="Program">Program to Query.</param>
 /// <param name="BufferIndex">Index of Atomic Counter to query.</param>
 /// <param name="pname">Name of parameter to retrive.</param>
 /// <param name="params"></param>
 public static void GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname, int[] @params)
 {
     Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref @params[0]);
 }
Esempio n. 4
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 //ARB_shader_atomic_counters
 /// <summary>
 /// Retrives information of ActiveAtomicCounters in a Program.
 /// </summary>
 /// <param name="Program">Program to Query.</param>
 /// <param name="BufferIndex">Index of Atomic Counter to query.</param>
 /// <param name="pname">Name of parameter to retrive.</param>
 /// <param name="params"></param>
 public static void GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname, int[] @params)
 {
     Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref @params[0]);
 }