/// <summary> /// Retrives information of ActiveAtomicCounters in a Program. /// </summary> /// <param name="Program">Program to Query.</param> /// <param name="BufferIndex">Index of Atomic Counter to query.</param> /// <param name="pname">Name of parameter to retrive.</param> /// <returns></returns> public static int GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname) { int tmp = 0; Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref tmp); return(tmp); }
/// <summary> /// Retrives information of ActiveAtomicCounters in a Program. /// </summary> /// <param name="Program">Program to Query.</param> /// <param name="BufferIndex">Index of Atomic Counter to query.</param> /// <param name="pname">Name of parameter to retrive.</param> /// <returns></returns> public static int GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname) { int tmp = 0; Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref tmp); return tmp; }
//ARB_shader_atomic_counters /// <summary> /// Retrives information of ActiveAtomicCounters in a Program. /// </summary> /// <param name="Program">Program to Query.</param> /// <param name="BufferIndex">Index of Atomic Counter to query.</param> /// <param name="pname">Name of parameter to retrive.</param> /// <param name="params"></param> public static void GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname, int[] @params) { Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref @params[0]); }
//ARB_shader_atomic_counters /// <summary> /// Retrives information of ActiveAtomicCounters in a Program. /// </summary> /// <param name="Program">Program to Query.</param> /// <param name="BufferIndex">Index of Atomic Counter to query.</param> /// <param name="pname">Name of parameter to retrive.</param> /// <param name="params"></param> public static void GetActiveAtomicCounterBufferiv(uint Program, uint BufferIndex, AtomicCounterBufferParameters pname, int[] @params) { Delegates.glGetActiveAtomicCounterBufferiv(Program, BufferIndex, pname, ref @params[0]); }