private void RefreshInfo() { awakeButton?.transform.SetGray(state != 0); awakeButton.SetInteractable(state == 0); Util.SetText(buttonText, ConfigText.GetDefalutString(TextForMatType.AwakePoint, state == 0 ? 11 : state == -1 ? 10 : 12)); if (info != null) { Util.SetText(skillName, info.NameString); Util.SetText(skillDesc, info.DescString); AtlasHelper.SetShared(skillIcon, info.icon, null, true); if (info.cost != null) { var prop = ConfigManager.Get <PropItemInfo>(info.cost.itemId); AtlasHelper.SetIcons(costIcon, prop.icon); Util.SetText(costNum, info.cost.count.ToString()); uint own = 0; if (prop.itemType == PropType.Currency) { own = modulePlayer.GetMoneyCount((CurrencySubType)prop.subType); } else { own = moduleAwake.GetBeadCount(prop.subType); } Util.SetText(ownNum, Util.Format(ConfigText.GetDefalutString((int)TextForMatType.AwakePoint, 9), own)); costNum.color = ColorGroup.GetColor(ColorManagerType.IsMatrialEnough, info.cost.count <= own); } } }
private void ShowSuitMatrial(SuitInfo rSuitInfo) { if (null == rSuitInfo) { return; } isMatrialEnough = true; Util.SetText(consumeCount, "0"); BindItemInfo(drawingItem, drawingId, 1); Util.ClearChildren(matrialRoot); for (var i = 0; i < rSuitInfo.costs.Length; i++) { var itemId = rSuitInfo.costs[i].itemId; var prop = ConfigManager.Get <PropItemInfo>(itemId); if (itemId == 1) { AtlasHelper.SetIcons(consumeIcon, prop.icon); var a = rSuitInfo.costs[i].count; var b = modulePlayer.coinCount; Util.SetText(consumeCount, a.ToString()); isMatrialEnough = isMatrialEnough && a <= b; consumeCount.color = ColorGroup.GetColor(ColorManagerType.IsMoneyEnough, a <= b); continue; } var t = matrialRoot.AddNewChild(matrialTemp); t.SafeSetActive(true); BindItemInfo(t, itemId, rSuitInfo.costs[i].count); } }
protected override void OnBecameVisible(bool oldState, bool forward) { if (modulePlayer.isLevelUp) { var _params = GetWindowParam <Window_Settlement>(); if (_params != null) { oldLv = (byte)_params.param1; oldPoint = (ushort)_params.param2; oldFatigue = (ushort)_params.param3; oldMaxFatigue = (ushort)_params.param4; } } bgBtn.interactable = false; RefreshSettlementPanel(); addPointValue?.transform.parent.SafeSetActive(modulePVE.addFriendPoint > 0 || modulePVE.addNpcPoint > 0); if (modulePVE.addFriendPoint > 0) { Util.SetText(addPointValue, $"+{modulePVE.addFriendPoint}"); Util.SetText(addPointName, PropItemInfo.FriendPointProp.itemName); AtlasHelper.SetIcons(addPointIcon, PropItemInfo.FriendPointProp.icon); } else if (modulePVE.addNpcPoint > 0) { Util.SetText(addPointValue, $"+{modulePVE.addNpcPoint}"); Util.SetText(addPointName, ConfigText.GetDefalutString(228, 1)); AtlasHelper.SetIcons(addPointIcon, "s_npcrelationship"); } }
private void BtnRemainText() { int id = moduleShop.curShopMsg.refreshCurrency; var prop = ConfigManager.Get <PropItemInfo>(id); if (!prop) { return; } uint currency = 0; if (prop.itemType == PropType.Currency) { currency = modulePlayer.GetMoneyCount((CurrencySubType)prop.subType); } else { currency = (uint)moduleEquip.GetPropCount(id); } uint cost = moduleShop.curShopMsg.refreshNum; if (currency < cost) { moduleGlobal.ShowMessage(Util.Format(ConfigText.GetDefalutString(TextForMatType.PublicUIText, 31), prop.itemName)); return; } AtlasHelper.SetIcons(refreshImage, prop.icon); var str = Util.Format(ConfigText.GetDefalutString(TextForMatType.TravalShopUIText, 11), cost, currency); Util.SetText(remainText, str); }
public void BindData(PFactionPlayerInfo rData) { AssertInit(); data = rData; if (rData.battleInfo.rank <= m_specialRank.Length) { for (var i = 0; i < m_specialRank.Length; i++) { m_specialRank[i].SafeSetActive(rData.battleInfo.rank == i + 1); } m_rank.SafeSetActive(false); } else { for (var i = 0; i < m_specialRank.Length; i++) { m_specialRank[i].SafeSetActive(false); } m_rank.SafeSetActive(true); Util.SetText(m_rank, Module_FactionBattle.GetRankLabel(rData.battleInfo.rank)); } Util.SetText(m_name, data.info.name); m_bg.color = ColorGroup.GetColor(Module_FactionBattle.instance.SelfFaction == Module_FactionBattle.Faction.Red ? ColorManagerType.FactionBgLeft : ColorManagerType.FactionBgRight, rData.info.roleId == Module_Player.instance.id_); Util.SetText(m_maxComboKill, Module_FactionBattle.GetKillString(data.battleInfo.maxCombokill)); Util.SetText(m_comboKill, Module_FactionBattle.GetKillString(data.battleInfo.comboKill)); Util.SetText(m_score, data.battleInfo.score.ToString()); m_maxComboKill?.transform.parent.SafeSetActive(!string.IsNullOrEmpty(m_maxComboKill?.text)); var info = ConfigManager.Get <FactionKillRewardInfo>(data.battleInfo.maxCombokill); if (!string.IsNullOrEmpty(info?.applique)) { AtlasHelper.SetIcons(m_applique, info.applique); } }
private void RefreshMatrial() { var info = ConfigManager.Get <NpcPerfusionInfo>(_npc.starLv); int cost = 0, own = 0; if (info?.costs.Length > 0) { cost = info.costs[0].count; own = moduleEquip.GetPropCount(info.costs[0].itemId) - info.costs[0].count * _excuteTimes; var prop = ConfigManager.Get <PropItemInfo>(info.costs[0].itemId); AtlasHelper.SetIcons(costIcon, prop?.icon); AtlasHelper.SetIcons(_costIcon2, prop?.icon); Util.SetText(costTitle, Util.Format(ConfigText.GetDefalutString(TextForMatType.NpcAwakeUI, 4), prop?.itemName)); if (prop != null) { ushort itemId = (ushort)prop.ID; _costIcon2?.GetComponentDefault <Button>().onClick.AddListener(() => { moduleGlobal.UpdateGlobalTip(itemId, true); }); } } Util.SetText(costLabel, cost.ToString()); Util.SetText(ownLabel, Util.Format(ConfigText.GetDefalutString(TextForMatType.NpcAwakeUI, 5), own)); if (costLabel) { costLabel.color = ColorGroup.GetColor(ColorManagerType.IsMatrialEnough, cost <= own); } }
private void RefreshClearCost(ushort suitId) { var suitInfo = ConfigManager.Get <SuitInfo>(suitId); if (null == suitInfo) { return; } Util.SetText(consumeCount, "0"); Util.SetText(consumeRemain, "0"); Util.ClearChildren(costRoot); for (var i = 0; i < suitInfo.clearCosts.Length; i++) { var prop = ConfigManager.Get <PropItemInfo>(suitInfo.clearCosts[i].itemId); if (suitInfo.clearCosts[i].itemId == 1 || suitInfo.clearCosts[i].itemId == 2) { AtlasHelper.SetIcons(consumeIcon, prop.icon); var a = suitInfo.clearCosts[i].count; var b = suitInfo.clearCosts[i].itemId == 1 ? modulePlayer.coinCount : modulePlayer.gemCount; Util.SetText(consumeCount, a.ToString()); Util.SetText(consumeRemain, Util.Format(ConfigText.GetDefalutString(249, 19), b)); isMatrialEnough = isMatrialEnough && a <= b; consumeCount.color = ColorGroup.GetColor(ColorManagerType.IsMoneyEnough, a <= b); continue; } var t = costRoot.AddNewChild(costTemplete); t.SafeSetActive(true); Util.SetItemInfo(t, prop); BindItemInfo(t, prop.ID, suitInfo.clearCosts[i].count); } }
public void SetMaxComboKillBg(int rMaxComboKill) { var info = ConfigManager.Get <FactionKillRewardInfo>(rMaxComboKill); if (!string.IsNullOrEmpty(info?.applique)) { AtlasHelper.SetIcons(applique, info.applique); } }
public override bool Initialize(params object[] p) { if (!base.Initialize(p)) { return(false); } confirmButton?.onClick.AddListener(OnConfirm); cancelButton?.onClick.AddListener(() => UnInitialize()); closeButton?.onClick.AddListener(() => UnInitialize()); if (moduleAwakeMatch.CurrentTask != null) { var remainTime = moduleAwakeMatch.maxbuyTimes - moduleAwakeMatch.buyTimes; var time = moduleAwakeMatch.buyTimes; var costNum = 0; ItemPair costItem = null; bool isMyself = moduleAwakeMatch.CurrentTask.taskType == TaskType.Nightmare || (moduleAwakeMatch.CurrentTask.taskType == TaskType.Awake && moduleAwakeMatch.CurrentTaskIsActive); if (isMyself) { remainTime = moduleAwakeMatch.CurrentTask.taskConfigInfo.dayRemainCount - moduleAwakeMatch.CurrentTask.taskData.resetTimes; time = moduleAwakeMatch.CurrentTask.taskData.resetTimes; var arr = moduleAwakeMatch.CurrentTask.taskConfigInfo.costItem; if (arr != null) { var index = Mathd.Clamp(time, 0, arr.Length - 1); costItem = arr[index]; } } else { var arr = moduleAwakeMatch.costItem; if (arr != null) { var index = Mathd.Clamp(time, 0, arr.Length - 1); costItem = arr[index]; } } if (costItem != null) { costNum = costItem.count; var prop = ConfigManager.Get <PropItemInfo>(costItem.itemId); if (prop) { AtlasHelper.SetIcons(costIcon, prop.icon); } } Util.SetText(remainText, Util.Format(ConfigText.GetDefalutString((int)TextForMatType.AwakeStage, 43), remainTime)); Util.SetText(costText, Util.Format(ConfigText.GetDefalutString((int)TextForMatType.AwakeStage, 44), costNum, modulePlayer.gemCount)); if (costText) { costText.color = ColorGroup.GetColor(ColorManagerType.IsMatrialEnough, costNum <= modulePlayer.gemCount); } } return(true); }
public void BindData(PMatchInfo rMatchInfo, PBattleInfo rBattleInfo) { Util.SetText(name, rMatchInfo.roleName); Util.SetText(level, $"lv:{rMatchInfo.level}"); Util.SetText(kill, Module_FactionBattle.GetKillString(rBattleInfo.maxCombokill)); Util.SetText(score, rBattleInfo.score.ToString()); killIcon.SafeSetActive(!string.IsNullOrEmpty(kill.text)); var info = ConfigManager.Get <FactionKillRewardInfo>(rBattleInfo.maxCombokill); if (!string.IsNullOrEmpty(info?.applique)) { AtlasHelper.SetIcons(killIcon, info.applique); } }
public void Init(Buff rBuff, Creature rCreature) { Initelize(); buff = rBuff; buffID = rBuff.ID; OverlapNumber = 1; creature = rCreature; if (!string.IsNullOrEmpty(buff.info.icon)) { AtlasHelper.SetIcons(icon, buff.info.icon); } Util.SetText(desc, buff.info.BuffDesc(buff.BuffLevel)); }
private void RefreshSelfInfo() { Util.SetText(m_selfFaction, moduleFactionBattle.SelfFactionName); Util.SetText(m_selfRank, Module_FactionBattle.GetRankLabel(moduleFactionBattle.SelfRank)); Util.SetText(m_selfScore, moduleFactionBattle.SelfScore.ToString()); Util.SetText(m_selfComboKill, Module_FactionBattle.GetKillString(moduleFactionBattle.ComboKill)); Util.SetText(m_selfMaxComboKill, Module_FactionBattle.GetKillString(moduleFactionBattle.MaxComboKill)); m_selfMaxComboKill?.transform.parent.SafeSetActive(!string.IsNullOrEmpty(m_selfMaxComboKill?.text)); var info = ConfigManager.Get <FactionKillRewardInfo>(moduleFactionBattle.MaxComboKill); if (!string.IsNullOrEmpty(info?.applique)) { AtlasHelper.SetIcons(m_selfApplique, info.applique); } }
private void CreateToggles(List <ShopMessage> msgs) { travalToggles.Clear(); toggles.Clear(); for (int i = 0; i < msgs.Count; i++) { var tran = toggleParent.childCount > i?toggleParent.GetChild(i) : null; if (tran == null) { tran = toggleParent.AddNewChild(togglePrefab); } if (!tran) { continue; } tran.SafeSetActive(true); tran.name = msgs[i].shopId.ToString(); AtlasHelper.SetIcons(tran.Find("icon"), msgs[i].icon); Util.SetText(tran.Find("Text")?.gameObject, msgs[i].name); Util.SetText(tran.Find("xz/_text")?.gameObject, msgs[i].name); var toggle = tran.GetComponentDefault <Toggle>(); toggles.Add(toggle); if (!travalToggles.ContainsKey(toggle)) { travalToggles.Add(toggle, msgs[i].shopId); } toggle.onValueChanged.RemoveAllListeners(); toggle.onValueChanged.AddListener(OnValueChangeCheck); } for (int i = 0; i < toggles.Count; i++) { toggles[i].SafeSetActive(false); toggles[i].isOn = false; toggles[i].SafeSetActive(true); } }
private void RefreshNpcShop() { var curShop = moduleShop.curShopMsg; if (toggles.Count > 1) { if (moduleNPCDating.curDatingNpcMsg == null && moduleShop.npcShop == null) { toggles[1].SafeSetActive(false); } //else //Npc时装先不做 // toggles[1].SafeSetActive(moduleShop.npcShop.ContainsKey(moduleNPCDating.curDatingNpcMsg.npcId) && moduleShop.npcShop[moduleNPCDating.curDatingNpcMsg.npcId].Count > 0); } if (curShop == null) { return; } Util.SetText(check_shoptext, curShop.name); Util.SetText(check_xzshoptext, curShop.name); AtlasHelper.SetIcons(check_shopimage, curShop.icon); }
private void SetOtherTxt(string content) { string[] split = new string[1] { "[sprit=" }; string[] txt = content.Split(split, StringSplitOptions.RemoveEmptyEntries); if (txt.Length > 1) { Contxt_one.text = txt[0]; Contxt_one.Set(); string[] txt1 = txt[1].Split(']'); if (txt1.Length > 1) { Contxt_two.text = txt1[1]; Contxt_two.Set(); } string Imgname = txt1[0]; if (Imgname == "0") { ConImg.gameObject.SetActive(false); } else { string[] NameId = Imgname.Split(':'); ConImg.gameObject.SetActive(true); AtlasHelper.SetIcons(ConImg, NameId[0]); if (NameId.Length > 1) { Button Click = ConImg.gameObject.GetComponentDefault <Button>(); Click.onClick.AddListener(delegate { moduleGlobal.UpdateGlobalTip(ushort.Parse(NameId[1]), true); }); } } } }
private void RefreshDiscardCost(PSoulAttr prevSoulAttr) { var soulInfo = ConfigManager.Get <SoulInfo>(prevSoulAttr.soulId); if (null == soulInfo?.discardCosts) { return; } for (var i = 0; i < soulInfo.discardCosts.Length; i++) { var prop = ConfigManager.Get <PropItemInfo>(soulInfo.discardCosts[i].itemId); if (prop) { AtlasHelper.SetIcons(discardCostIcon, prop.icon); } if (soulInfo.discardCosts[i].itemId == 2) { Util.SetText(discardCost, soulInfo.discardCosts[i].count.ToString()); discardCost.color = ColorGroup.GetColor(ColorManagerType.IsMoneyEnough, soulInfo.discardCosts[i].count <= modulePlayer.gemCount); return; } else if (soulInfo.discardCosts[i].itemId == 1) { Util.SetText(discardCost, soulInfo.discardCosts[i].count.ToString()); discardCost.color = ColorGroup.GetColor(ColorManagerType.IsMoneyEnough, soulInfo.discardCosts[i].count <= modulePlayer.coinCount); return; } else { Util.SetText(discardCost, soulInfo.discardCosts[i].count.ToString()); discardCost.color = ColorGroup.GetColor(ColorManagerType.IsMatrialEnough, soulInfo.discardCosts[i].count <= moduleEquip.GetPropCount(soulInfo.discardCosts[i].count)); } } }
private void RefreshCost() { var prop = moduleFurnace.currentSoulItem?.GetPropItem(); var soulCost = ConfigManager.Get <SoulCost>(prop?.quality ?? 0); if (soulCost != null) { for (var i = 0; i < soulCost.costs.Length; i++) { if (soulCost.costs[i].itemId == 1) { Util.SetText(costCoin, soulCost.costs[i].count.ToString()); costCoin.color = ColorGroup.GetColor(ColorManagerType.IsMoneyEnough, soulCost.costs[i].count <= modulePlayer.coinCount); } else { var own = moduleEquip.GetPropCount(soulCost.costs[i].itemId); Util.SetText(costItem, Util.Format(Util.GetString((int)TextForMatType.SoulUI, 17), soulCost.costs[i].count.ToString(), own)); costItem.color = ColorGroup.GetColor(ColorManagerType.IsMatrialEnough, soulCost.costs[i].count <= own); var costProp = ConfigManager.Get <PropItemInfo>(soulCost.costs[i].itemId); if (null != costProp) { Util.SetText(costItemName, costProp.itemName); AtlasHelper.SetIcons(costItemIcon, costProp.icon); costItemIcon.GetComponentDefault <Button>()? .onClick.AddListener(() => moduleGlobal.UpdateGlobalTip((ushort)costProp.ID)); } } } } else { Util.SetText(costCoin, "0"); Util.SetText(costItem, "0"); } }
private void RefreshOtherCurrency() { var list = moduleShop.curShopMsg.items; if (list == null || list.Length < 1) { return; } costId.Clear(); for (int i = 0; i < list.Length; i++) { if (costId.Contains(list[i].currencyType)) { continue; } costId.Add(list[i].currencyType); } for (int i = 0; i < otherCurrency.childCount; i++) { var tran = otherCurrency.GetChild(i); if (tran == null) { continue; } if (i < costId.Count) { int id = costId[i]; var prop = ConfigManager.Get <PropItemInfo>(id); if (!prop) { tran.SafeSetActive(false); continue; } bool isCurrency = prop.itemType == PropType.Currency && ((CurrencySubType)prop.subType == CurrencySubType.Gold || (CurrencySubType)prop.subType == CurrencySubType.Diamond); if (isCurrency) { tran.SafeSetActive(false); continue; } uint count = 0; isCurrency = prop.itemType == PropType.Currency && (CurrencySubType)prop.subType > CurrencySubType.None && (CurrencySubType)prop.subType < CurrencySubType.Count; if (isCurrency) { count = modulePlayer.GetMoneyCount((CurrencySubType)prop.subType); } else { count = (uint)moduleEquip.GetPropCount(id); } tran.SafeSetActive(true); AtlasHelper.SetIcons(tran.Find("icon"), prop.icon); Util.SetText(tran.Find("num")?.gameObject, "×" + count); var btn = tran.GetComponentDefault <Button>(); if (btn) { btn.onClick.RemoveAllListeners(); btn.onClick.AddListener(() => moduleGlobal.UpdateGlobalTip((ushort)id, true)); } } else { tran.SafeSetActive(false); } } }
public void RefreshUiData(ShopMessage msg, PShopItem data) { IniteCompent(); var info = ConfigManager.Get <PropItemInfo>(data.itemTypeId); if (info == null) { return; } Util.SetItemInfoSimple(wupin, info); if (msg.pos == ShopPos.Npc) { AtlasHelper.SetIcons(wupin?.Find("icon"), info.mesh != null && info.mesh.Length > 1 ? info.mesh[1] : info.icon); } _name.text = info.itemName; count.text = "×" + data.num.ToString(); Util.SetText(alreadyHave, (int)TextForMatType.TravalShopUIText, 9); Util.SetText(alreadySelled, (int)TextForMatType.TravalShopUIText, 10); Util.SetText(discountImage, (int)TextForMatType.TravalShopUIText, 12); cost_panel.SafeSetActive(true); grayPanel.SafeSetActive(false); //正常 var currencyType = ConfigManager.Get <PropItemInfo>(data.currencyType); if (currencyType && payType) { payType.SafeSetActive(true); AtlasHelper.SetItemIcon(payType, currencyType); } cost.text = "×" + data.currencyNum.ToString(); tip_btn.onClick.RemoveAllListeners(); tip_btn.onClick.AddListener(() => { Module_Global.instance.UpdateGlobalTip(data.itemTypeId, true); }); //促销 int hash = Module_Shop.instance.GetPromoHash(msg.shopId, data.itemTypeId, data.num); PShopPromotion promotion = Module_Shop.instance.allPromo.Get(hash); if (promotion != null) { discountCostPanel.SafeSetActive(true); originalCost.text = "×" + data.currencyNum.ToString(); if (promotion != null) { nowCost.text = "×" + promotion.price.ToString(); } discountImage.transform.parent.SafeSetActive(true); cost.SafeSetActive(false); } else { discountCostPanel.SafeSetActive(false); cost.SafeSetActive(true); discountImage.transform.parent.SafeSetActive(false); } isHaved = false; isSelled = false; //随机商店显示已售罄 if (msg.isRandom) { isSelled = data.buy == 1; cost_panel.SafeSetActive(!isSelled); grayPanel.SafeSetActive(isSelled); alreadyHave.SafeSetActive(false); alreadySelled.SafeSetActive(isSelled); } //如果是时装显示已拥有&&不能是子类型为8的时装,为8的要显示已售罄 var have = (info.itemType == PropType.FashionCloth && (FashionSubType)info.subType != FashionSubType.FourPieceSuit) || (info.itemType == PropType.HeadAvatar && info.subType == 1); if (have) { isHaved = Module_Equip.instance.HasProp(data.itemTypeId); cost_panel.SafeSetActive(!isHaved); grayPanel.SafeSetActive(isHaved); alreadyHave.SafeSetActive(isHaved); alreadySelled.SafeSetActive(false); } if (msg.pos == ShopPos.Npc && Module_Npc.instance.curNpc != null && Module_Npc.instance.curNpc.npcInfo != null) { isEquip = Module_Npc.instance.curNpc._mode == data.itemTypeId; isHaved = Module_Equip.instance.HasProp(data.itemTypeId) || isEquip || Module_Npc.instance.curNpc.npcInfo.cloth == data.itemTypeId; cost_panel.SafeSetActive(!isHaved); grayPanel.SafeSetActive(isHaved); grayPanel.enabled = !isHaved; alreadyHave.SafeSetActive(isHaved); alreadySelled.SafeSetActive(false); offImage.SafeSetActive(!isHaved); alreadyEquip.SafeSetActive(isEquip); //选中框 if (isEquip && Module_Shop.instance.lastClickItem == null) { Module_Shop.instance.curClickItem = data; } } selectBox.SafeSetActive(Module_Shop.instance.curClickItem != null && Module_Shop.instance.curClickItem == data); }
public bool OpenRevivePanel() { if (modulePVE.isStandalonePVE && (modulePVE.rebornItemDic == null || !modulePVE.canRevive || modulePVE.rebornItemDic.Count <= 0)) { return(false); } PItem2 reviveItem = null; int reviveCoin = m_reviveCoinItem != null?moduleEquip.GetPropCount(m_reviveCoinItem.itemTypeId) : 0; if (reviveCoin > 0) { reviveItem = m_reviveCoinItem; } if (reviveItem == null) { reviveItem = modulePVE.rebornItemDic.Get(modulePVE.currentReviveTimes); } if (reviveItem == null) { return(false); } currentReviveCostCount = (int)reviveItem.num; SetPanelVisible(true); //替换公共图片 var info = ConfigManager.Get <PropItemInfo>(reviveItem.itemTypeId); if (info.itemType == PropType.Currency) { AtlasHelper.SetCurrencyIcon(m_costIcon, (CurrencySubType)info.subType); } else { AtlasHelper.SetIcons(m_costIcon, info.icon); } Util.SetText(m_contentText, (int)TextForMatType.CombatUIText, 3, info.itemName); int hasReviveCostCount = 0; if (info.itemType == PropType.Currency) { hasReviveCostCount = info.subType == (byte)CurrencySubType.Diamond ? (int)modulePlayer.roleInfo.diamond : (int)modulePlayer.roleInfo.coin; } else if (info.itemType == PropType.Sundries && info.subType == (int)SundriesSubType.Revive) { hasReviveCostCount = reviveCoin; } else { hasReviveCostCount = moduleEquip.GetPropCount(info.ID); } m_restReviveText.text = string.Format(restReviveTip, (modulePVE.maxReviveTimes - modulePVE.currentReviveTimes)); m_costCountText.text = string.Format(restCountTip, currentReviveCostCount, hasReviveCostCount); bool isReviveBtnEnable = hasReviveCostCount >= currentReviveCostCount && modulePVE.canRevive; m_reviveBtn.SetInteractable(isReviveBtnEnable); //组队模式不暂停AI if (!modulePVE.isTeamMode) { moduleAI.SetAllAIPauseState(true); } return(true); }