Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     for (int i = 0; i < FlypanEffect.Length; i++)
     {
         FlypanEffect[i].SetActive(false);
     }
     atk = GetComponent <AtkPlayer>();
 }
Esempio n. 2
0
 // Use this for initialization
 void Awake()
 {
     knife = GetComponent <Knife>();
     PlayerBullet.SetOriginal(BulletPrefab);
     atk = GetComponent <AtkPlayer>();
 }