public LevelSpawner(LevelViewBase _levelView, LevelHolderBase _levelHolder, AsteroidsFactoryBase _asteroidsFactory, MonoBehaviour _mono) { levelView = _levelView; levelHolder = _levelHolder; asteroidsFactory = _asteroidsFactory; mono = _mono; }
public LevelController(LevelViewBase _levelView, LevelHolderBase _levelHolder, MonoBehaviour _mono, PlayerControllerBase _playerController, PlayerDataBase _PlayerData, AsteroidsFactoryBase _asteroidsFactory, MapControllerBase _mapController) { levelView = _levelView; playerController = _playerController; PlayerData = _PlayerData; levelHolder = _levelHolder; mono = _mono; asteroidsFactory = _asteroidsFactory; mapController = _mapController; }