Example #1
0
 public LevelSpawner(LevelViewBase _levelView, LevelHolderBase _levelHolder, AsteroidsFactoryBase _asteroidsFactory, MonoBehaviour _mono)
 {
     levelView        = _levelView;
     levelHolder      = _levelHolder;
     asteroidsFactory = _asteroidsFactory;
     mono             = _mono;
 }
Example #2
0
 public LevelController(LevelViewBase _levelView, LevelHolderBase _levelHolder, MonoBehaviour _mono,
                        PlayerControllerBase _playerController, PlayerDataBase _PlayerData, AsteroidsFactoryBase _asteroidsFactory, MapControllerBase _mapController)
 {
     levelView        = _levelView;
     playerController = _playerController;
     PlayerData       = _PlayerData;
     levelHolder      = _levelHolder;
     mono             = _mono;
     asteroidsFactory = _asteroidsFactory;
     mapController    = _mapController;
 }