public override xdr.Asset ToXdr() { var thisXdr = new xdr.Asset(); thisXdr.Discriminant = AssetType.Create(AssetType.AssetTypeEnum.ASSET_TYPE_NATIVE); return(thisXdr); }
private static Stellar.Generated.Asset GetAsset(KeyPair master, string assetCode) { return(new Stellar.Generated.Asset { Discriminant = AssetType.Create(AssetType.AssetTypeEnum.ASSET_TYPE_CREDIT_ALPHANUM4), AlphaNum4 = new Stellar.Generated.Asset.AssetAlphaNum4 { AssetCode = ASCIIEncoding.ASCII.GetBytes(assetCode), Issuer = master.AccountId } }); }
public override xdr.Asset ToXdr() { xdr.Asset thisXdr = new xdr.Asset(); thisXdr.Discriminant = AssetType.Create(AssetType.AssetTypeEnum.ASSET_TYPE_CREDIT_ALPHANUM12); xdr.Asset.AssetAlphaNum12 credit = new xdr.Asset.AssetAlphaNum12(); credit.AssetCode = Util.PaddedByteArray(Code, 12); AccountID accountID = new AccountID(); accountID.InnerValue = Issuer.XdrPublicKey; credit.Issuer = accountID; thisXdr.AlphaNum12 = credit; return(thisXdr); }
public override xdr.Asset ToXdr() { var thisXdr = new xdr.Asset(); thisXdr.Discriminant = AssetType.Create(AssetType.AssetTypeEnum.ASSET_TYPE_CREDIT_ALPHANUM12); var credit = new xdr.Asset.AssetAlphaNum12(); credit.AssetCode = new AssetCode12(Util.PaddedByteArray(Code, 12)); var accountID = new AccountID(); accountID.InnerValue = KeyPair.FromAccountId(Issuer).XdrPublicKey; credit.Issuer = accountID; thisXdr.AlphaNum12 = credit; return(thisXdr); }
private void UpdateWorkUnit(string in_wwuFullPath, string in_wwuType, string in_relativePath) { var PathAndIcons = new System.Collections.Generic.LinkedList <AkWwiseProjectData.PathElement>(); var currentPathInProj = string.Empty; //Add physical folders to the hierarchy if the work unit isn't in the root folder var physicalPath = in_relativePath.Split(System.IO.Path.DirectorySeparatorChar); for (var i = physicalPath.Length - 2; i > 0; i--) { PathAndIcons.AddFirst( new AkWwiseProjectData.PathElement(physicalPath[i], WwiseObjectType.PhysicalFolder)); currentPathInProj = System.IO.Path.Combine(physicalPath[i], currentPathInProj); } //Parse the work unit file RecurseWorkUnit(AssetType.Create(in_wwuType), new System.IO.FileInfo(in_wwuFullPath), currentPathInProj, in_relativePath.Remove(in_relativePath.LastIndexOf(System.IO.Path.DirectorySeparatorChar)), PathAndIcons); }
private void UpdateWorkUnit(string in_parentRelativePath, string in_wwuFullPath, string in_wwuType, string in_relativePath) { var wwuRelPath = in_parentRelativePath; var PathAndIcons = new System.Collections.Generic.LinkedList <AkWwiseProjectData.PathElement>(); //We need to build the work unit's hierarchy to display it in the right place in the picker var currentPathInProj = string.Empty; while (!wwuRelPath.Equals(string.Empty)) { //Add work unit name to the hierarchy var wwuName = System.IO.Path.GetFileNameWithoutExtension(wwuRelPath); currentPathInProj = System.IO.Path.Combine(wwuName, currentPathInProj); //Add work unit icon to the hierarchy PathAndIcons.AddFirst(new AkWwiseProjectData.PathElement(wwuName, WwiseObjectType.WorkUnit)); //Get the physical path of the parent work unit if any var list = AkWwiseProjectInfo.GetData().GetWwuListByString(in_wwuType); var index = list.BinarySearch(new AkWwiseProjectData.WorkUnit { PhysicalPath = wwuRelPath }); wwuRelPath = (list[index] as AkWwiseProjectData.WorkUnit).ParentPhysicalPath; } //Add physical folders to the hierarchy if the work unit isn't in the root folder var physicalPath = in_relativePath.Split(System.IO.Path.DirectorySeparatorChar); for (var i = physicalPath.Length - 2; i > 0; i--) { PathAndIcons.AddFirst( new AkWwiseProjectData.PathElement(physicalPath[i], WwiseObjectType.PhysicalFolder)); currentPathInProj = System.IO.Path.Combine(physicalPath[i], currentPathInProj); } //Parse the work unit file RecurseWorkUnit(AssetType.Create(in_wwuType), new System.IO.FileInfo(in_wwuFullPath), currentPathInProj, in_relativePath.Remove(in_relativePath.LastIndexOf(System.IO.Path.DirectorySeparatorChar)), PathAndIcons, in_parentRelativePath); }
private bool CreateWorkUnit(string in_relativePath, string in_wwuType, string in_fullPath) { var ParentID = string.Empty; try { using (var reader = System.Xml.XmlReader.Create(in_fullPath)) { reader.MoveToContent(); //We check if the current work unit has a parent and save its guid if its the case while (!reader.EOF && reader.ReadState == System.Xml.ReadState.Interactive) { if (reader.NodeType == System.Xml.XmlNodeType.Element && reader.Name.Equals("WorkUnit")) { if (reader.GetAttribute("PersistMode").Equals("Nested")) { ParentID = reader.GetAttribute("OwnerID"); } break; } reader.Read(); } } } catch (System.Exception e) { UnityEngine.Debug.Log("WwiseUnity: A changed Work unit wasn't found. It must have been deleted " + in_fullPath); return(false); } if (!string.IsNullOrEmpty(ParentID)) { var parentGuid = System.Guid.Empty; try { parentGuid = new System.Guid(ParentID); } catch { UnityEngine.Debug.LogWarning("WwiseUnity: \"OwnerID\" in <" + in_fullPath + "> cannot be converted to a GUID (" + ParentID + ")"); return(false); } var list = AkWwiseProjectInfo.GetData().GetWwuListByString(in_wwuType); var PathAndIcons = new System.Collections.Generic.LinkedList <AkWwiseProjectData.PathElement>(); string PathInProj = string.Empty; AkWwiseProjectData.WorkUnit wwu = null; if (parentGuid != System.Guid.Empty) { for (var i = 0; i < list.Count; i++) { wwu = list[i] as AkWwiseProjectData.WorkUnit; if (wwu.Guid.Equals(parentGuid)) { PathInProj = wwu.ParentPath; PathAndIcons = new System.Collections.Generic.LinkedList <AkWwiseProjectData.PathElement>(wwu.PathAndIcons); break; } else { var WwuChildren = wwu.GetChildrenArrayList(); foreach (AkWwiseProjectData.AkInformation child in WwuChildren) { if (child.Guid.Equals(parentGuid)) { PathInProj = child.Path; PathAndIcons = new System.Collections.Generic.LinkedList <AkWwiseProjectData.PathElement>(child.PathAndIcons); break; } } } } } if (!string.IsNullOrEmpty(PathInProj)) { RecurseWorkUnit(AssetType.Create(in_wwuType), new System.IO.FileInfo(in_fullPath), PathInProj, in_relativePath.Remove(in_relativePath.LastIndexOf(System.IO.Path.DirectorySeparatorChar)), PathAndIcons, wwu.PhysicalPath); return(true); } //Not found. Wait for it to load return(false); } //Root Wwu UpdateWorkUnit(in_fullPath, in_wwuType, in_relativePath); return(true); }