private static AssetHunterSceneOverview doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow <AssetHunterSceneOverview>();
        m_window.Show();

        m_window.GetSceneInfo();

        return(m_window);
    }
    private static AssetHunterSceneOverview doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow<AssetHunterSceneOverview>();
        m_window.Show();

        m_window.GetSceneInfo();

        return m_window;
    }