private static AssetHunterSceneOverview doInit() { m_IntialGUIColor = GUI.color; m_window = EditorWindow.GetWindow <AssetHunterSceneOverview>(); m_window.Show(); m_window.GetSceneInfo(); return(m_window); }
private static AssetHunterSceneOverview doInit() { m_IntialGUIColor = GUI.color; m_window = EditorWindow.GetWindow<AssetHunterSceneOverview>(); m_window.Show(); m_window.GetSceneInfo(); return m_window; }