static void _OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets,
                                            string[] movedAssets, string[] movedFromAssetPaths)
        {
            foreach (string ia in importedAssets)
            {
                if (!ia.EndsWith(".prefab"))
                {
                    continue;
                }
                AssetFile af = new AssetFile(ia);
                if (!af.ShowResourceName().ToLower().Contains("terrain."))
                {
                    continue;
                }

                GameObject       terrainPrefab = AssetDatabase.LoadAssetAtPath <GameObject>(ia);
                GameObject       instance      = GameObject.Instantiate(terrainPrefab);
                List <Transform> waters        = new List <Transform>();
                foreach (Transform transform in instance.GetComponentsInChildren <Transform>())
                {
                    if (transform.name.StartsWith("Water"))
                    {
                        waters.Add(transform);
                    }
                }
                int waveCount = 0;

                foreach (Transform water in waters)
                {
                    int count = water.childCount;
                    waveCount += count;
                    List <Transform> children = new List <Transform>();
                    for (int i = 0; i < count; i++)
                    {
                        children.Add(water.GetChild(i));
                    }

                    foreach (Transform transform in children)
                    {
                        GameObject.DestroyImmediate(transform.gameObject);
                    }
                }

                if (waveCount > 0)
                {
                    bool success;
                    PrefabUtility.SaveAsPrefabAsset(instance, ia, out success);
                    DLog.Log(string.Format("Cleanup Waves from '{0}': {1}", ia, success));
                }
                GameObject.DestroyImmediate(instance);
            }

            CheckForMissingKeyFrameForJointOfAnimationClip(importedAssets);
        }