Esempio n. 1
0
 /**
  * Called just after the system is removed from the game, after all calls to the update method.
  * Override this method to add your own functionality.
  *
  * @param ash The ash the system was removed from.
  */
 public virtual void RemoveFromAsh( Ash ash )
 {
 }
Esempio n. 2
0
 /**
  * Called just after the system is added to the game, before any calls to the update method.
  * Override this method to add your own functionality.
  *
  * @param ash The ash the system was added to.
  */
 public virtual void AddToAsh( Ash ash )
 {
 }