public AsTouchProcessor(AsStage stage) { mStage = stage; mElapsedTime = mOffsetTime = 0.0f; mCurrentTouches = new AsVector <AsTouch>(); mQueue = new AsVector <AsArray>(); mLastTaps = new AsVector <AsTouch>(); mStage.addEventListener(AsKeyboardEvent.KEY_DOWN, onKey); mStage.addEventListener(AsKeyboardEvent.KEY_UP, onKey); }
public NativeApplication(int width, int height, ContentManager content) { resFactory = new BcResFactory(content); renderSupport = new AsRenderSupport(); input = new NativeInput(); input.AddGamePadListener(this); input.AddKeyboardListener(this); input.AddTouchListener(this); running = true; stage = new AsStage(width, height); }
public virtual AsQuadBatch compile(AsDisplayObject _object) { if (mCache != null) { return(mCache); } else { AsRenderSupport renderSupport = null; AsStage stage = _object.getStage(); if (stage == null) { throw new AsError("Filtered object must be on the stage."); } renderSupport = new AsRenderSupport(); _object.getTransformationMatrix(stage, renderSupport.getModelViewMatrix()); return(renderPasses(_object, renderSupport, 1.0f, true)); } }
private void calculateBounds(AsDisplayObject _object, AsStage stage, AsRectangle resultRect) { if (_object == stage || _object == AsStarling.getCurrent().getRoot()) { resultRect.setTo(0, 0, stage.getStageWidth(), stage.getStageHeight()); } else { _object.getBounds(stage, resultRect); } float deltaMargin = mResolution == 1.0f ? 0.0f : 1.0f / mResolution; resultRect.x = resultRect.x - mMarginX + deltaMargin; resultRect.y = resultRect.y - mMarginY + deltaMargin; resultRect.width = resultRect.width + 2 * (mMarginX + deltaMargin); resultRect.height = resultRect.height + 2 * (mMarginY + deltaMargin); resultRect.width = AsGlobal.getNextPowerOfTwo((int)(resultRect.width * mResolution)) / mResolution; resultRect.height = AsGlobal.getNextPowerOfTwo((int)(resultRect.height * mResolution)) / mResolution; }
private AsQuadBatch renderPasses(AsDisplayObject _object, AsRenderSupport support, float parentAlpha, bool intoCache) { AsTexture cacheTexture = null; AsStage stage = _object.getStage(); AsContext3D context = AsStarling.getContext(); float scale = AsStarling.getCurrent().getContentScaleFactor(); if (stage == null) { throw new AsError("Filtered object must be on the stage."); } if (context == null) { throw new AsMissingContextError(); } support.finishQuadBatch(); support.raiseDrawCount((uint)(mNumPasses)); support.pushMatrix(); support.setBlendMode(AsBlendMode.NORMAL); AsRenderSupport.setBlendFactors(PMA); mProjMatrix.copyFrom(support.getProjectionMatrix()); AsTexture previousRenderTarget = support.getRenderTarget(); if (previousRenderTarget != null) { throw new AsIllegalOperationError("It's currently not possible to stack filters! " + "This limitation will be removed in a future Stage3D version."); } calculateBounds(_object, stage, sBounds); updateBuffers(context, sBounds); updatePassTextures((int)(sBounds.width), (int)(sBounds.height), mResolution * scale); if (intoCache) { cacheTexture = AsTexture.empty((int)(sBounds.width), (int)(sBounds.height), PMA, true, mResolution * scale); } support.setRenderTarget(mPassTextures[0]); support.clear(); support.setOrthographicProjection(sBounds.x, sBounds.y, sBounds.width, sBounds.height); _object.render(support, parentAlpha); support.finishQuadBatch(); AsRenderSupport.setBlendFactors(PMA); support.loadIdentity(); context.setVertexBufferAt(0, mVertexBuffer, AsVertexData.POSITION_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2); context.setVertexBufferAt(1, mVertexBuffer, AsVertexData.TEXCOORD_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2); int i = 0; for (; i < mNumPasses; ++i) { if (i < mNumPasses - 1) { support.setRenderTarget(getPassTexture(i + 1)); support.clear(); } else { if (intoCache) { support.setRenderTarget(cacheTexture); support.clear(); } else { support.setRenderTarget(previousRenderTarget); support.getProjectionMatrix().copyFrom(mProjMatrix); support.translateMatrix(mOffsetX, mOffsetY); support.setBlendMode(_object.getBlendMode()); support.applyBlendMode(PMA); } } AsTexture passTexture = getPassTexture(i); context.setProgramConstantsFromMatrix(AsContext3DProgramType.VERTEX, 0, support.getMvpMatrix3D(), true); context.setTextureAt(0, passTexture.get_base()); activate(i, context, passTexture); context.drawTriangles(mIndexBuffer, 0, 2); deactivate(i, context, passTexture); } context.setVertexBufferAt(0, null); context.setVertexBufferAt(1, null); context.setTextureAt(0, null); support.popMatrix(); if (intoCache) { support.setRenderTarget(previousRenderTarget); support.getProjectionMatrix().copyFrom(mProjMatrix); AsQuadBatch quadBatch = new AsQuadBatch(); AsImage image = new AsImage(cacheTexture); stage.getTransformationMatrix(_object, sTransformationMatrix); AsMatrixUtil.prependTranslation(sTransformationMatrix, sBounds.x + mOffsetX, sBounds.y + mOffsetY); quadBatch.addImage(image, 1.0f, sTransformationMatrix); return(quadBatch); } else { return(null); } }