Esempio n. 1
0
 public AsTouchProcessor(AsStage stage)
 {
     mStage          = stage;
     mElapsedTime    = mOffsetTime = 0.0f;
     mCurrentTouches = new AsVector <AsTouch>();
     mQueue          = new AsVector <AsArray>();
     mLastTaps       = new AsVector <AsTouch>();
     mStage.addEventListener(AsKeyboardEvent.KEY_DOWN, onKey);
     mStage.addEventListener(AsKeyboardEvent.KEY_UP, onKey);
 }
        public NativeApplication(int width, int height, ContentManager content)
        {
            resFactory = new BcResFactory(content);

            renderSupport = new AsRenderSupport();

            input = new NativeInput();
            input.AddGamePadListener(this);
            input.AddKeyboardListener(this);
            input.AddTouchListener(this);
            running = true;

            stage = new AsStage(width, height);
        }
 public virtual AsQuadBatch compile(AsDisplayObject _object)
 {
     if (mCache != null)
     {
         return(mCache);
     }
     else
     {
         AsRenderSupport renderSupport = null;
         AsStage         stage         = _object.getStage();
         if (stage == null)
         {
             throw new AsError("Filtered object must be on the stage.");
         }
         renderSupport = new AsRenderSupport();
         _object.getTransformationMatrix(stage, renderSupport.getModelViewMatrix());
         return(renderPasses(_object, renderSupport, 1.0f, true));
     }
 }
        private void calculateBounds(AsDisplayObject _object, AsStage stage, AsRectangle resultRect)
        {
            if (_object == stage || _object == AsStarling.getCurrent().getRoot())
            {
                resultRect.setTo(0, 0, stage.getStageWidth(), stage.getStageHeight());
            }
            else
            {
                _object.getBounds(stage, resultRect);
            }
            float deltaMargin = mResolution == 1.0f ? 0.0f : 1.0f / mResolution;

            resultRect.x      = resultRect.x - mMarginX + deltaMargin;
            resultRect.y      = resultRect.y - mMarginY + deltaMargin;
            resultRect.width  = resultRect.width + 2 * (mMarginX + deltaMargin);
            resultRect.height = resultRect.height + 2 * (mMarginY + deltaMargin);
            resultRect.width  = AsGlobal.getNextPowerOfTwo((int)(resultRect.width * mResolution)) / mResolution;
            resultRect.height = AsGlobal.getNextPowerOfTwo((int)(resultRect.height * mResolution)) / mResolution;
        }
        private AsQuadBatch renderPasses(AsDisplayObject _object, AsRenderSupport support, float parentAlpha, bool intoCache)
        {
            AsTexture   cacheTexture = null;
            AsStage     stage        = _object.getStage();
            AsContext3D context      = AsStarling.getContext();
            float       scale        = AsStarling.getCurrent().getContentScaleFactor();

            if (stage == null)
            {
                throw new AsError("Filtered object must be on the stage.");
            }
            if (context == null)
            {
                throw new AsMissingContextError();
            }
            support.finishQuadBatch();
            support.raiseDrawCount((uint)(mNumPasses));
            support.pushMatrix();
            support.setBlendMode(AsBlendMode.NORMAL);
            AsRenderSupport.setBlendFactors(PMA);
            mProjMatrix.copyFrom(support.getProjectionMatrix());
            AsTexture previousRenderTarget = support.getRenderTarget();

            if (previousRenderTarget != null)
            {
                throw new AsIllegalOperationError("It's currently not possible to stack filters! " + "This limitation will be removed in a future Stage3D version.");
            }
            calculateBounds(_object, stage, sBounds);
            updateBuffers(context, sBounds);
            updatePassTextures((int)(sBounds.width), (int)(sBounds.height), mResolution * scale);
            if (intoCache)
            {
                cacheTexture = AsTexture.empty((int)(sBounds.width), (int)(sBounds.height), PMA, true, mResolution * scale);
            }
            support.setRenderTarget(mPassTextures[0]);
            support.clear();
            support.setOrthographicProjection(sBounds.x, sBounds.y, sBounds.width, sBounds.height);
            _object.render(support, parentAlpha);
            support.finishQuadBatch();
            AsRenderSupport.setBlendFactors(PMA);
            support.loadIdentity();
            context.setVertexBufferAt(0, mVertexBuffer, AsVertexData.POSITION_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2);
            context.setVertexBufferAt(1, mVertexBuffer, AsVertexData.TEXCOORD_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2);
            int i = 0;

            for (; i < mNumPasses; ++i)
            {
                if (i < mNumPasses - 1)
                {
                    support.setRenderTarget(getPassTexture(i + 1));
                    support.clear();
                }
                else
                {
                    if (intoCache)
                    {
                        support.setRenderTarget(cacheTexture);
                        support.clear();
                    }
                    else
                    {
                        support.setRenderTarget(previousRenderTarget);
                        support.getProjectionMatrix().copyFrom(mProjMatrix);
                        support.translateMatrix(mOffsetX, mOffsetY);
                        support.setBlendMode(_object.getBlendMode());
                        support.applyBlendMode(PMA);
                    }
                }
                AsTexture passTexture = getPassTexture(i);
                context.setProgramConstantsFromMatrix(AsContext3DProgramType.VERTEX, 0, support.getMvpMatrix3D(), true);
                context.setTextureAt(0, passTexture.get_base());
                activate(i, context, passTexture);
                context.drawTriangles(mIndexBuffer, 0, 2);
                deactivate(i, context, passTexture);
            }
            context.setVertexBufferAt(0, null);
            context.setVertexBufferAt(1, null);
            context.setTextureAt(0, null);
            support.popMatrix();
            if (intoCache)
            {
                support.setRenderTarget(previousRenderTarget);
                support.getProjectionMatrix().copyFrom(mProjMatrix);
                AsQuadBatch quadBatch = new AsQuadBatch();
                AsImage     image     = new AsImage(cacheTexture);
                stage.getTransformationMatrix(_object, sTransformationMatrix);
                AsMatrixUtil.prependTranslation(sTransformationMatrix, sBounds.x + mOffsetX, sBounds.y + mOffsetY);
                quadBatch.addImage(image, 1.0f, sTransformationMatrix);
                return(quadBatch);
            }
            else
            {
                return(null);
            }
        }