Esempio n. 1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.CompareTag("Player"))
        {
            arenaManager.CurrentArena      = this;
            arenaManager.arenaBattleActive = true;

            waveProgressBar.gameObject.SetActive(true);

            Debug.Log("Player entered a battle arena");
            arenaManager.DisableProgression();
            GetComponent <BattleBarriers>().EnableBarriers();
            BattleCol.enabled = false;
            GameObject.FindGameObjectWithTag("AudioManager").GetComponent <BR_AudioManager>().Play("Fight");
            currentWave.BeginWave();
        }
    }