Esempio n. 1
0
    public override void initButton(int i)
    {
        nodeList[i] = NGUITools.AddChild(gameObject, (fatherWindow as ArenaIntegralAwardWindow).arenaIntegralItemPrefab);
        nodeList[i].SetActive(true);
        //nodeList[i].name = StringKit.intToFixString(i + 1);
        ArenaIntegralAwardItem arenaItem = nodeList[i].GetComponent <ArenaIntegralAwardItem>();

        arenaItem.initialize(awards[i], fatherWindow, this);
    }
Esempio n. 2
0
    public override void updateItem(GameObject item, int index)
    {
        ArenaIntegralAwardItem arenaItem = item.GetComponent <ArenaIntegralAwardItem>();

        arenaItem.initialize(awards[index], fatherWindow, this);
    }