public override void initButton(int i) { nodeList[i] = NGUITools.AddChild(gameObject, (fatherWindow as ArenaIntegralAwardWindow).arenaIntegralItemPrefab); nodeList[i].SetActive(true); //nodeList[i].name = StringKit.intToFixString(i + 1); ArenaIntegralAwardItem arenaItem = nodeList[i].GetComponent <ArenaIntegralAwardItem>(); arenaItem.initialize(awards[i], fatherWindow, this); }
public override void updateItem(GameObject item, int index) { ArenaIntegralAwardItem arenaItem = item.GetComponent <ArenaIntegralAwardItem>(); arenaItem.initialize(awards[index], fatherWindow, this); }