public override float CalculateArea() { return(Areas.Cone(Diameter / 10, Diameter / 10 * NoseLengthDiameterRatio)); }
public override float CalculateArea() { // Convert to m^2 return(Areas.Cylinder(diameter / 10, CentreFuselage.Length / 10) + Areas.Cone(diameter / 10, diameter / 10 * Afterbody.AfterbodyLengthDiameterRatio)); }