/// <summary>
 /// Starts playing of the movement effects.
 /// </summary>
 public void PlayMovementEffects()
 {
     _effect.Play("eff_TankTracks1");
     _effect.Play("eff_TankTracks2");
     _effect.Play("eff_Dust1");
     _effect.Play("eff_Dust2");
 }
 public void ShotEffect()
 {
     _effect.Play("eff_Shot");
 }