Esempio n. 1
0
		public override void OnEnterState ()
		{
			base.OnEnter ();
			proxy = gameObject.Value.GetComponent<AnimatorIKProxy> ();
			if (proxy == null) {
				proxy = gameObject.Value.AddComponent<AnimatorIKProxy>();			
			}
			proxy.onAnimatorIK += OnAnimatorIK;
		}
Esempio n. 2
0
 public override void OnEnterState()
 {
     base.OnEnter();
     proxy = gameObject.Value.GetComponent <AnimatorIKProxy> ();
     if (proxy == null)
     {
         proxy = gameObject.Value.AddComponent <AnimatorIKProxy>();
     }
     proxy.onAnimatorIK += OnAnimatorIK;
 }