private void FrmMain_KeyPressed(object sender, System.Windows.Forms.KeyPressEventArgs e) { switch (e.KeyChar) { case ' ': if (!Animator.Enabled) { AnimGrp.Play(Math.Abs(AnimGrp.Step)); EnableAnimator(); } else { AnimGrp.Pause(); DisableAnimator(); } break; } }
private void AnimButtonPause_Click(object sender, EventArgs e) { AnimGrp.Pause(); DisableAnimator(); }