Esempio n. 1
0
	public static float GetPositionError(AnimationGameObjectType type, string assetPath)
	{
		if (type == AnimationGameObjectType.NPC)
		{
			return IsImportandAnimation(assetPath) ? ImportantPositionError : NpcPositionError;
		}
		else if (type == AnimationGameObjectType.Player)
		{
			return IsImportandAnimation(assetPath) ? ImportantPositionError : PlayerPositionError;
		}
		else if (type == AnimationGameObjectType.Mount)
		{
			return IsImportandAnimation(assetPath) ? ImportantPositionError : MountPositionError;
		}
		return DefaultPostionError;
	}
Esempio n. 2
0
	public static float GetScaleError(AnimationGameObjectType animationGameObjectType, string assetPath)
	{
		return DefaultScaleError;
	}