Esempio n. 1
0
    void Update()
    {
        var worldMousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
        var relDir        = worldMousePos - transform.position;

        angleSelector.SetDirection(relDir);

        if (Input.GetMouseButtonUp(0))
        {
            enabled = false;
        }
    }
Esempio n. 2
0
    void UpdateVisual()
    {
        var dir = island_position - new Vector2(transform.position.x, transform.position.y);

        angleSelector.SetDirection(dir);
    }