private async void AnimateProfilePicture() { this.InnerStack.IsVisible = false; this.OuterStack.Opacity = 0; await Animate.FadeIn(this.OuterStack, 1000, Easing.CubicOut); await Animate.BallAnimate(this.OuterStack, 50, 10, 2); this.InnerStack.IsVisible = true; }
public void ShowMessage(string msg, float timetoclose = 4f, NOTIFYEVENT hasAction = NOTIFYEVENT.NONE) { msgEvent = hasAction; toastBox.gameObject.SetActive(true); toastBox.FadeIn(); toastMsg.text = msg; CancelInvoke("HideToast"); Invoke("HideToast", timetoclose); }
public void FadeIn(Transform pObject) { Animate.FadeIn(pObject); }
static public void MoveToLocal(GameObject pObject, Vector3 pDestinationPosition, bool pFadeIn = false, bool pFadeOut = false, float pDuration = -1.0f, Anim_EndAnimCallBack pCallBack = null) { Animate.FadeIn(pObject.transform, pDuration, pCallBack); }
static public void ScaleTo(GameObject pObject, float pDestinationScale, float pDuration = -1.0f, Anim_EndAnimCallBack pCallBack = null) { Animate.FadeIn(pObject.transform, pDuration, pCallBack); }
static public void ZoomOut(GameObject pObject, float pDuration = -1.0f, Anim_EndAnimCallBack pCallBack = null) { Animate.FadeIn(pObject.transform, pDuration, pCallBack); }
}//FadeOut static public void FadeIn(Button pObject, float pDuration = -1.0f, Anim_EndAnimCallBack pCallBack = null) { Animate.FadeIn(pObject.transform, pDuration, pCallBack); }