protected override void OnBeforeEndExecute() { base.OnBeforeEndExecute(); coroutineCtrl.Cansalce(DelyPlay); if (animPlayer == null) { FindAnimCore(true); } Debug.Assert(animPlayer != null, "缺少:" + animName); animPlayer.SetInActive(this); }
protected override void OnBeforeEndExecute() { base.OnBeforeEndExecute(); coroutineCtrl.Cansalce(DelyPlay); if (animPlayer == null) { FindAnimCore(true); } Debug.Assert(animPlayer != null, "缺少:" + animName); animPlayer.SetInActive(this); }