public void OnPostGenerateGradleAndroidProject(string basePath) { var isVr = PlayerSettings.GetVirtualRealitySupported(BuildTargetGroup.Android); var vrSdks = PlayerSettings.GetVirtualRealitySDKs(BuildTargetGroup.Android); var hasOculus = Array.Exists(vrSdks, s => s == OVRManager.OCULUS_UNITY_NAME_STR); if (isVr && hasOculus) { if (OVRDeviceSelector.isTargetDeviceQuest) { var androidManifest = new AndroidManifest(GetManifestPath(basePath)); androidManifest.EnableQuestApp(); androidManifest.Save(); } } }