public void OnPostGenerateGradleAndroidProject(string basePath)
    {
        var isVr      = PlayerSettings.GetVirtualRealitySupported(BuildTargetGroup.Android);
        var vrSdks    = PlayerSettings.GetVirtualRealitySDKs(BuildTargetGroup.Android);
        var hasOculus = Array.Exists(vrSdks, s => s == OVRManager.OCULUS_UNITY_NAME_STR);

        if (isVr && hasOculus)
        {
            if (OVRDeviceSelector.isTargetDeviceQuest)
            {
                var androidManifest = new AndroidManifest(GetManifestPath(basePath));
                androidManifest.EnableQuestApp();
                androidManifest.Save();
            }
        }
    }