protected override void OnDraw(Android.Graphics.Canvas canvas)
        {
            base.OnDraw (canvas);

            TextPaint textPaint = Paint;
            textPaint.Color = new Android.Graphics.Color(CurrentTextColor);
            textPaint.DrawableState = GetDrawableState ();

            canvas.Save();

            if ( TopDown )
            {
                canvas.Translate( Width, 0 );
                canvas.Rotate( 90 );
            }
            else
            {
                canvas.Translate( 0, Height );
                canvas.Rotate( -90 );
            }

            canvas.Translate (CompoundPaddingLeft, ExtendedPaddingTop);

            Layout.Draw (canvas);
            //			getLayout().draw( canvas );
            canvas.Restore ();
            //			canvas.restore();
        }
Esempio n. 2
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        protected override void OnDraw(Android.Graphics.Canvas canvas)
        {
            if (this.Orientation == Orientation.Vertical)
            {
                canvas.Rotate(-90);
                canvas.Translate(-Height, 0);
            }

            base.OnDraw(canvas);
        }
        protected override void OnDraw(Android.Graphics.Canvas canvas)
        {
            var textPaint = this.Paint;
            textPaint.Color = new Color(this.CurrentTextColor);

            canvas.Save();

            if (m_TopDown)
            {
                canvas.Translate(this.Width, 0);
                canvas.Rotate(90.0f);
            }
            else
            {
                canvas.Translate(0, this.Height);
                canvas.Rotate(-90.0f);
            }

            canvas.Translate(this.CompoundPaddingLeft, this.ExtendedPaddingTop);
            this.Layout.Draw(canvas);
            canvas.Restore();
        }
 public override void Draw(Android.Graphics.Canvas canvas)
 {
     canvas.Rotate(-90);
     canvas.Translate(-Height, 0);
     base.OnDraw(canvas);
 }
Esempio n. 5
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        protected override void OnDraw(Android.Graphics.Canvas canvas)
        {
            base.OnDraw(canvas);

            // Fill the background
            canvas.DrawPaint(mBackgroundPaint);

            // Test Text
            canvas.Save();
            var textWidth = mTextPaint.MeasureText("Hello");
            Rect textBounds = new Rect();
            mTextPaint.GetTextBounds("Hello", 0, 1, textBounds);
            canvas.DrawText("Hello", canvas.Width/2-textWidth/2, canvas.Height/2 - textBounds.Height()/2, mTextPaint);

            textWidth = mTextPaint.MeasureText("World");
            textBounds = new Rect();
            mTextPaint.GetTextBounds("World", 0, 1, textBounds);
            mTextPaint.Color = Color.Green;
            canvas.DrawText("World", (canvas.Width/2-textWidth/2) +100, (canvas.Height/2 - textBounds.Height()/2) + 100, mTextPaint);

            canvas.Restore();

            foreach (Box box in mBoxes) {
                float left = Math.Min(box.Origin.X, box.Current.X);
                float right = Math.Max(box.Origin.X, box.Current.X);
                float top = Math.Min(box.Origin.Y, box.Current.Y);
                float bottom = Math.Max(box.Origin.Y, box.Current.Y);
                canvas.Save();
                canvas.Rotate(box.Rotation, (box.Origin.X + box.Current.X)/2, (box.Origin.Y + box.Current.Y)/2 );
                canvas.DrawRect(left, top, right, bottom, mBoxPaint);
                canvas.Restore();
            }
        }