protected override void DispatchDraw (Android.Graphics.Canvas canvas)
		{
			// Draw interior shadow
			canvas.Save ();
			canvas.ClipRect (0, 0, Width, Height);
			canvas.DrawPaint (shadow);
			canvas.Restore ();

			base.DispatchDraw (canvas);

			// Draw custom list separator
			canvas.Save ();
			canvas.ClipRect (0, Height - 2, Width, Height);
			canvas.DrawColor (Android.Graphics.Color.Rgb (LightTone, LightTone, LightTone));
			canvas.Restore ();
		}
Esempio n. 2
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        protected override void OnDraw(Android.Graphics.Canvas canvas)
        {
            base.OnDraw(canvas);

            // Fill the background
            canvas.DrawPaint(mBackgroundPaint);

            // Test Text
            canvas.Save();
            var textWidth = mTextPaint.MeasureText("Hello");
            Rect textBounds = new Rect();
            mTextPaint.GetTextBounds("Hello", 0, 1, textBounds);
            canvas.DrawText("Hello", canvas.Width/2-textWidth/2, canvas.Height/2 - textBounds.Height()/2, mTextPaint);

            textWidth = mTextPaint.MeasureText("World");
            textBounds = new Rect();
            mTextPaint.GetTextBounds("World", 0, 1, textBounds);
            mTextPaint.Color = Color.Green;
            canvas.DrawText("World", (canvas.Width/2-textWidth/2) +100, (canvas.Height/2 - textBounds.Height()/2) + 100, mTextPaint);

            canvas.Restore();

            foreach (Box box in mBoxes) {
                float left = Math.Min(box.Origin.X, box.Current.X);
                float right = Math.Max(box.Origin.X, box.Current.X);
                float top = Math.Min(box.Origin.Y, box.Current.Y);
                float bottom = Math.Max(box.Origin.Y, box.Current.Y);
                canvas.Save();
                canvas.Rotate(box.Rotation, (box.Origin.X + box.Current.X)/2, (box.Origin.Y + box.Current.Y)/2 );
                canvas.DrawRect(left, top, right, bottom, mBoxPaint);
                canvas.Restore();
            }
        }