Esempio n. 1
0
    private void OnTriggerEnter(Collider other)
    {
        AmeliaStats player = other.GetComponent <AmeliaStats>();

        if (player != null)
        {
            player.ItemCollect(gameObject);
            Destroy(gameObject);
        }
    }
Esempio n. 2
0
    private void OnTriggerEnter(Collider other)
    {
        AmeliaStats player = other.GetComponent <AmeliaStats>();

        if (player != null)
        {
            //add key to inventroy
            player.ItemCollect(gameObject);
            //remove key from world
            gameObject.SetActive(false);
        }
    }