Esempio n. 1
0
    void updateDisplay()
    {
        AltarMenu altarMenu = altarDisplay.GetComponentInChildren <AltarMenu>();

        altarMenu.addSlot(altarArtifact.GetComponent <DisplayItem>(), healthSacrifice);
        altarMenu.altar = this;
    }
Esempio n. 2
0
    // Use this for initialization
    public void Start()
    {
        instance = this;
        anim     = GetComponent <Animator>();
        isOpen   = false;

        cost             = new int[] { 0, 120, 160, 250, 300, 10 };
        bought           = new bool[] { true, false, false, false, false };
        maxReloadingTime = new float[] { 1, 1.5f, 0.2f, 1.2f, 0.5f };

        for (int i = 1; i < wepBTexts.Length; i++)
        {
            wepBTexts[i].text     = cost[i].ToString();
            wepBTexts[i].fontSize = 14;
            bloods[i].SetActive(true);
        }
        wepBTexts[0].text     = "EQUIPPED";
        wepBTexts[0].fontSize = 8;

        Player.instance.SetWeapon(0, maxReloadingTime[0]);
    }