Esempio n. 1
0
 void Start()
 {
     buttonInterface = GameManager.instance.altOS.gameObject;
     altweapons      = GameManager.instance.altWeapons;
     playerB         = GameManager.instance.playerB;
     tpc             = GameManager.instance.tpc;
 }
 void Start()
 {
     altWeapons       = GameManager.instance.altWeapons;
     altWeaponUIZero  = GetComponent <AltWeaponUIZero>();
     altWeaponUIOne   = GetComponent <AltWeaponUIOne>();
     altWeaponUITwo   = GetComponent <AltWeaponUITwo>();
     altWeaponUIThree = GetComponent <AltWeaponUIThree>();
 }
 void Start()
 {
     enemyB       = GetComponent <EnemyBehaviour>();
     sManager     = GameManager.instance.sManager;
     tpc          = GameManager.instance.tpc;
     altWeapons   = GameManager.instance.altWeapons;
     healthScript = GameManager.instance.health;
     shield       = GameObject.FindGameObjectWithTag("Shield").GetComponent <Animator>();
 }
Esempio n. 4
0
 void Start()
 {
     altWeapons = GameManager.instance.altWeapons;
 }
Esempio n. 5
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 void Start()
 {
     altWeapons = GameManager.instance.altWeapons;
     enemyB     = GetComponent <EnemyBehaviour>();
 }
Esempio n. 6
0
 void Start()
 {
     movingP   = GameManager.instance.movingP;
     tpc       = GameManager.instance.tpc;
     altWeapon = GameManager.instance.altWeapons;
 }