Esempio n. 1
0
 internal void RemoveAircraft(Aircraft aircraft)
 {
     AircraftsWithRelPositions.Remove(aircraft);
     aircraft.Squadron = null;
     if (aircraft == Leader) // the old leader is gone, select a new one (only pro forma, since the formation should be broken by this point)
     {
         Leader = AircraftsWithRelPositions.Any() ? AircraftsWithRelPositions.Keys.First() : null;
     }
 }
Esempio n. 2
0
        internal void AddAircraft(Aircraft aircraft, CCPoint formationPos)
        {
            aircraft.Team     = Team.EnemyTeam; // since squadrons are only for enemies
            aircraft.Squadron = this;
            AircraftsWithRelPositions.Add(aircraft, formationPos);
            if (Leader == null)
            {
                Leader = aircraft;
            }
            // check if you have to adapt the velocity
            float v = aircraft.MaxVelocity * 0.9f;

            if (v < Velocity)
            {
                Velocity = v;
            }
        }