//private void Update() //{ // fitToSize(); //} void LateUpdate() { if (!sizeFit) { fitToSize(); sizeFit = true; } float growCurveDuration = sizeCurve[sizeCurve.length - 1].time; progress = !advancingText.IsComplete ? advancingText.Progress : progress + (advancingText.getAdvanceSpeed() * Time.deltaTime); float fontSize = initialFontSize; string processedText = ""; processedText += $"<size={initialFontSize}>"; for (int i = 0; i < parsedText.Length; i++) { if (i == highlightChar) { if (rhymeStarted) { fontSize *= highlightSizeMult; processedText += $"<color=#{ColorUtility.ToHtmlStringRGBA(rhymeHighlightColor)}><size={fontSize}><i>"; } else { processedText += $"<alpha=#00>"; } } var newChar = parsedText[i]; if (i <= progress - 1) //Characer is visible { if (i < highlightChar) //Stop adjusting size at highlight char { float positionOnGrowCurve = (progress - 1) - i; if (positionOnGrowCurve < growCurveDuration) { //Character i is visible int charSize = (int)(sizeCurve.Evaluate(positionOnGrowCurve) * (float)fontSize); processedText += $"<size={charSize.ToString()}>"; } } else if (i == highlightChar) { //print(Time.time - highlightReachedTime); //print(highlightSizeCurve.Evaluate(Time.time - highlightReachedTime)); int highlightSize = (int)(highlightSizeCurve.Evaluate(Time.time - highlightReachedTime) * (float)fontSize); processedText += $"<size={highlightSize.ToString()}>"; } } processedText += newChar; } tmProComponent.text = processedText; }
void Start() { textComp = GetComponent <TMP_Text>(); textPlayer = GetComponent <AdvancingText>(); defaultTextSpeed = textPlayer.getAdvanceSpeed(); SetDialogue(DatingSimHelper.getSelectedCharacter().getLocalizedIntroDialogue()); textPlayer.enabled = false; Invoke("EnableTextPlayer", introTextDelay); }
void Start() { textComp = GetComponent <TMP_Text>(); textPlayer = GetComponent <AdvancingText>(); defaultTextSpeed = textPlayer.getAdvanceSpeed(); SetDialogue(DatingSimHelper.getSelectedCharacter().getLocalizedIntroDialogue()); if (introTextForceCompletionTime > 0f) { float newSpeed = textPlayer.getTotalVisibleChars() / introTextForceCompletionTime; textPlayer.setAdvanceSpeed(newSpeed); } textPlayer.enabled = false; Invoke("EnableTextPlayer", introTextDelay); }
private void Awake() { textComp = GetComponent <TMP_Text>(); textPlayer = GetComponent <AdvancingText>(); defaultTextSpeed = textPlayer.getAdvanceSpeed(); }